I realized I was becoming too obsessed with the notion of just generating a game and I forgot how essential it is to make certain I am producing a great game.
|The new program indicates the player will have to hold down or tap a button|
to develop plants and other  trees.
So, yeah, Sprout's a great notion for a beautiful game, but it doesn't naturally enable for a exciting game. So I had to rethink some of the characteristics. Now plants will not develop automatically, the player has to goad them out. A dash function is in the operates. A couple of other new functions. The player will also be in a position to upgrade these attributes by collecting hidden things, though it won't technically be required.
The entire nature of modify is unsettling, but I'm confident this is for the very best.