Wednesday, October 30, 2013

Layers and other Christmasy things

Properly, we've just got a quite handy layering technique implemented into our gorgeous, gorgeous Level Editor. We also just got a bunch of equally stunning assets done for our Level 1.

In other news, it's almost Christmas, so we may see a short lull in production. With any luck although, we'll have a very rough cut version of the engine up and ready to go in a couple of days. 

So fascinating!

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