Thursday, October 31, 2013

What Progress Looks Like

This week a lot of you got a glimpse of just what kind of problems are continuously coming up as we operate to create Sprout the Game. I consider the two videos, which I, in retrospect, possibly released as well close together, did a very good job of explaining the problems. Not to mention giving you a excellent glimpse of the new music.

The very first video  was beneficial in showing you 1 of the troubles we have been having with our new tree feature. It grew as well rapidly and it didn't sit correctly in front of other assets. You can especially see the way the roots appear to float above the tower door, despite becoming on the same plain.

The second video shows what we did to attempt and fix this. Initial, we reduce down on the quantity of further dirt we have around the roots. This did two good things, the seed planted no longer weirdly requires up a huge quantity of room, and, as the tree grows, dirt appears to slide around beneath the tree like sand. An accidental advantage. However, the tree roots nonetheless stick out more than the cliff and the seed itself now seems to sit atop a weird glitch pyramid of dirt.

We have a handful of options in mind for these troubles, but the fixes are tedious and not one thing we need to be focusing on now. With any luck, we'll be displaying you vine growth and climbing (not animated however) by Monday.

Keep tuned. Share. Comment. Tweet. Email. Snail Mail. I never care. I want to hear from you as significantly as achievable.

 You are all so amazing.

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