Just a heads up to the couple of constant readers we have (thanks!)- we'll
hopefully be releasing a new video on Friday that will show a couple of new game play components and outline the new way we have of generating levels. I feel I've mentioned this on Twitter currently, but we've opted away from a grass poly approach considering that it tends to be pretty time consuming.
So when once more I'll just be awkwardly talking more than the video as I attempt to clarify what's going on. 
Also, as the week progresses, I need to be capable to also add some far more visual updates like photographs and such. 
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Like this one particular, except future additions will be far more fascinating. |
In the mean time, please do not neglect to stick to us on
Twitter and like us on
Facebook.
I'm pretty confident that Friday is going to be a
beautiful day.
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