However once more we find ourselves in the require for adding a new member to our business. We are seeking for a script programer with C++ syntax styled script language expertise. We specifically use Angel Script, but knowledge with for instance C#, UnrealScript, Javascript or other similar higher level languages will do fine. The initial employment will be for a six-eight months project, but can possibly be extended to an ongoing employment.
Your work with us will consist of writing the base implementation of the developed gameplay for every "level" in a game. This contains going more than the design documentation, plan the basic requirements and implement it, even though keeping in mind that the script must be in a position to be effortlessly enhanced, tweaked and added to. In addition you need to have to be inventive and recognize issues missing/improvements that can be created to the script implementation. This can contain going as far as getting a totally new thought. It is also critical to be in a position to think about how the player may well tackle each and every circumstance and add in the assistance necessary to let the player continue the game in any manner that tends to make sense.
Expertise with level editing, sound, music and effects implementation is a bonus attribute as you realize and realize the importance of timing and multi-step events needed to make the player interaction interesting and engaging.
Either you reside in Sweden or you live in a time-zone nearby. Swedes are welcome as employees or contractors, if you are living abroad you require to be a contractor capable of invoicing. You are going to be working from home, at a distance to the rest of the team (whom also performs from property).
If interested in the position, please take the time to take into account the following circumstance and respond to it by discussing problems and how to design it for an Amnesia styled kind of game.
"To open a door, the player need to tie a rope amongst it and a heavy create, and then push the crate into a hole."
Send CV, response to the situation and any further links to previous work (as in videos, games or demos that clearly demonstrate your part in it): jobs [at] frictionalgames [dot] com.
We are mainly interested in script programing that deals with the player's interaction in the game globe, the events that are triggered and the general game experience that the script conveys to the player. This position is as much, or even a lot more, creative as it is a need to have to be logical and structured. Please do not send any huge attachments to our e mail address, as an alternative upload and give hyperlinks for downloading.
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